


Flash Iterator. Renders Mandelbrot and Newton's method basin fractals for a few different functions. I built this for an interview for a Silicon Valley company that builds Flash games. That's why there are some gratuitous animations on display here.
Yep, Flash is still going strong. It's still got a niche in browser gaming.
It'll go away eventually. And honestly, I'll miss it. The language, ActionScript 3, is almost a superset of JavaScript, but with static typing, a great event system, and lots of other nice Java-like language features. Various IDEs made it possible to build some impressive stuff quickly. Oh, and it compiles to a very fast byte code.
But its ubiquity ensured that people got sick of seeing it. The ads, the flaky video players, the stalling browsers. HTML/JavaScript is lurching along, getting better, but still a horrible mess. And video? It may be standardized, but the state of video on the Web is still a disgrace.
Enough ranting. I do look forward to rewriting this project in modern web languages, maybe even leverage video CPU via WebGL.